3DS MAX阿诺德渲染器使用教程 Lynda – 3ds Max Rendering with Arnold
3DS MAX阿诺德渲染器使用教程 Lynda – 3ds Max Rendering with Arnold
3DS MAX 2018已经内置阿诺德,2017也有阿诺德插件版本,教程从基础开始介绍阿诺德渲染器的使用方法,灯光,材质和渲染等整个流程
Arnold is a high-quality rendering engine in 3ds Max 2018. Realistic rendering is easier than ever with this brute force Monte Carlo ray tracer. The physically-based rendering of Arnold accurately simulates light in the real world, but allows the breaking of physical laws to achieve artistic styles. This course is an overview of the core features of Arnold for lighting, materials, and rendering in 3ds Max.