3DS MAX贴图展UV教程 3ds Max UV Mapping Fundamentals
3DS MAX贴图展UV教程 3ds Max UV Mapping Fundamentals
在3DS MAX 2017中介绍游戏模型贴图展UV的整个流程步骤,不同复杂模型的投射,UV的变形和重叠等
In this course, 3ds Max UV Mapping Fundamentals, you’ll get up to speed and productive in no time when it comes to laying out UVs in 3ds Max. First, you’ll start by learning about several different forms of projection that can be used as a starting point in the creation of UVs. Next, you’ll explore how to start to combine different forms of projection for more complex shapes. Then, you’ll learn about some things you need to be looking for, including distortion, overlapping of UVs, and UV scaling. You’ll discover how to create a UV layout from start to finish for our knight asset. Finally, you’ll walk through each piece of the model, tackling problems and tough areas together. After completing this course, you’ll be ready to start creating UV layouts for your own assets in 3ds Max.