UE5材质系统讲解教程 The Gnomon Workshop – Unreal Engine 5 Material System Overview
UE5材质系统讲解教程 The Gnomon Workshop – Unreal Engine 5 Material System Overview
讲解UE5各种材质的制作、从基础材质的设置、不同着色器之间的关系、贴图材质、作用等,全面讲解UE5材质系统的工作流程
During the course of almost 5 hours, Charleston covers a vast array of information and techniques, discussing everything from texture setup, import basics, the relationship between shaders, materials, instances, and functions, and the fundamentals of creating materials and utilizing them efficiently. His thorough instruction not only explains how to set everything up correctly but also the importance of the processes. His practical instruction also includes the setup of various material types, including Fresnel, Emissive, Color Masking, Vertex Paint, Masked, Translucent, Clear Coat, and Parallax Occlusion Mapping.
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