三维自然地形环境制作教程 Building Natural Environments Using Gaea & Houdini


三维自然地形环境制作教程 Building Natural Environments Using Gaea & Houdini

这个综合教程涵盖了所有必要的步骤,从创建基础低细节资产到创建主要摄像机角度、更新和优化资产以及添加分散元素。Rasha 教授了使用参考资料来确保 CG 重现与制作地点之间的保真度的重要性,并教授了艺术家在真实制作环境中使用的工作流程和技术。她展示了随着每个资产和整个环境的细节级别更新,环境将如何经历各种迭代。

This comprehensive workshop covers all the essential steps from creating the base low-detail assets that inform the initial concepts to creating hero camera angles, updating and optimizing assets, and adding scattered elements. Rasha teaches the importance of using references to ensure fidelity between the CG recreation versus the production location and teaches the workflow and techniques utilized by artists in a real production environment. She shows how environments will go through various iterations as the level of detail is updated in every asset and the environment overall.

  • 所需软件:Houdini、Gaea、V-Ray
  • 教程时长:4小时15分钟
  • 素       材:包含工程文件
  • 字       幕:英文无字幕
  • 格      式 :MP4,1920×1080

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