Plasticity游戏手枪硬面建模教程 Artstation – Alternative Hard Surface Game-Ready Production
Plasticity游戏手枪硬面建模教程 Artstation – Alternative Hard Surface Game-Ready Production
讲解游戏里手枪的建模步骤,主要用到Plasticity软件,也会用到Blender和Substance Painter制作贴图
We are going to start with a cad 3d concept with sharp corners, and we are going to get a model in substance painter with all the texture maps baked ready for texturing.
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