模型环境融合插件 Blendit v1.7.1 Add-on for Blender 2.83+


模型环境融合插件 Blendit v1.7.1 Add-on for Blender 2.83+

可以让模型和自然的融合到环境中,原理是贴图的融合,可以调节融合的程度,融合效果会跟随模型移动而变化,支持Blender 2.83或者更高版本

Full dynamic one-click solution for material blending of objects

  • Easily create material blend of selected objects with active
  • Non-destructive operations: create, apply, remove material blends
  • Option of executing the operations for all blends of source object
  • Real time dynamic blends works in viewport, Eevee and Cycles
  • Option automatic create material from blended objects
  • Option to Blend Normals of objects
  • Easily tweak individual blend of object
  • Easy tweaking of all blends of source object
  • Preserve texture scale from source object with mapping options

支持的Blender版本:

  • 4.3, 4.2, 4.1, 4.0, 3.6, 3.5, 3.4, 3.3, 3.2, 3.1, 3.0, 2.93, 2.92, 2.91, 2.9, 2.83

安装步骤:

  • Blender 4或者低版本
    在顶部菜单编辑(Edit)-偏好设置(Preference)-插件(Add-ons)-安装(Install),弹窗里选择对应ZIP安装
  • Blender 4.1或者高版本
    在顶部菜单编辑(Edit)-偏好设置(Preference)-插件(Add-ons),右上角下拉,选择从磁盘安装,弹窗里选择对应ZIP安装

V1.7.1版本点击下载

提取密码:mnf3

V1.6.0版本点击下载

提取密码:5saf

龋齿一号唯一官网:https://www.gfxcamp.com/

龋齿一号唯一淘宝店:https://gfxcampcg.taobao.com

有很多高仿网站和淘宝店铺,都是假冒的,谨防受骗上当

新浪微博:http://weibo.com/gfxcamp

GFXCamp文章,转载请注明并附上原文链接!

6 Responses

  1. 知丘说道:

    太强了

  2. ZszenJohn说道:

    好牛逼的插件,我都想学blender了

  3. -鸢鸾栖止-说道:

    不需要插件也能很快完成,用插件就是少几步操作

  4. 陈冰川说道:

    创建混合时候报错,有大佬解答吗
    Python: Traceback (most recent call last):
    File “C:Users\AdministratorAppDataRoamingiBlender FoundationiBlender3.2Iscriptsladdons\Blendit init_ .Py”, line 1721, in execute
    create modifiers(obj, BL ENDIT ID NAME)
    File “C:Users\Administrator”AppDatalRoamingBlender Foundation)Blender3 2siriptsiaddonsBlendt_ init .py”. line 408, in create mdifirs
    _obj.modifers[ mod name]layers vcol select src = BLENDIT BLEND ID NAME
    AttributeError ‘DataTansferModifierl object has no atribute ‘layers vcol select src’

发表回复