Substance中世纪城市制作教程 Levelup Digital – Building a Medieval City in Substance Designer

Substance中世纪城市制作教程 Levelup Digital – Building a Medieval City in Substance Designer

讲解在Substance Designer软件中制作自然地形和森林城市场景,城墙和楼房制作的基本逻辑、不同物体的制作方法等

In this tutorial, Jan shares his workflow for creating terrains and forests. For the city, he dives into how to use functions with basic logic to create wall and tower generators. You’ll learn how to build various objects like trees, bushes, rocks, as well as how to approach more complex structures like towers and a cathedral. You will also learn how to keep your graphs optimized without hurting the visual quality of the output. This tutorial is packed with lessons for anyone looking to push their creativity within Substance Designer.

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