C4D阿诺德Arnold渲染器 SolidAngle C4DtoA 1.1.0 R15/R16/R17 Win/Mac

SolidAngle C4DtoA

C4D阿诺德Arnold渲染器 SolidAngle C4DtoA 1.1.0 R15/R16/R17 Win/Mac

支持到C4D R17版本,最新的破解版,如果安装后C4D  R17打不开,请确保C4D R17更新到最新版本:C4D R17.048离线更新包

Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the primary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity. It is available as a standalone renderer on Linux, Windows and Mac OS X, and is accessible through plug-ins for Maya, Softimage, Houdini and Katana.

更新说明:

  • Improved viewport preview of shader networks
  • Preview in the image shader
  • Auto open file dialog when an image shader is created
  • Auto connect first shader to the beauty port in the network editor
  • Drag & drop a vertex map to the shader network editor
  • Added support for xpChangeGroup modifier
  • Export vertex maps in Mesh Particles Tag
  • Keep image position after scaling and zooming in IPR
  • Silent install on Windows

替换破解版本安装步骤:

  1. 安装对应的版本
  2. Win:打开Fix文件夹,拷贝替换ai.dll和solidangle.lic到根目录中\MAXON\CINEMA 4D R17
  3. Mac:打开Fix文件夹,拷贝替换libai.dylib和solidangle.lic到根目录中\MAXON\CINEMA 4D R17\Plugins\C4DtoA\arnold\bin

AMPED破解住版本安装步骤:

  • 比较麻烦,请自行参考txt里面的英文安装说明

替换破解法版本     AMPED破解组版本

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5 Responses

  1. 人可蓝影说道:

    为什么少了很多节点

  2. 说道:

    破解有问题

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