Learn how to create dynamic simulation setups, and how to use alternative methods to achieve more control and work around the limitations.
When dealing with Dynamic simulations, it’s not uncommon to use a Standard Particle or Thinking Particle emitter, to emit dynamic objects. Although by default, it’s a very simple setup, it has some drawbacks and limitations. In this series, I’ll begin by showing you how to create these setups, and then I’ll show you how to use alternative methods to achieve more control and work around the limitations.