C4D模型权重绘制教程 Cineversity – Weight Painting Bret Bays In Cinema 4D
C4D模型权重绘制教程 Cineversity – Weight Painting Bret Bays In Cinema 4D
这是一个比较老的教程了,讲解C4D绑定的时候如何是控制权重问题,以及权重对模型的影响等问题
This tutorial covers some of the theory of Weight Painting and binding.It explains what is happening when you bind the points of a character to a joint and how a point can be influenced by multiple joints. Then the topic of normalization is addressed, covering what it means, how it affects you mesh and how to fix it.