Maya+ZBrush真实三维人物角色建模教程 Creating a Realistic Humanoid 3D Character

Maya+ZBrush真实三维人物角色建模教程 Creating a Realistic Humanoid 3D Character

3个半小时的视频教程,讲解Maya和ZBrush中做建模和展UV,导入到Mari制作贴图材质,最后Maya的Vray进行渲染输出

This 3.5-hour workshop shares the complete character creation process of a humanoid 3D character, from 2D concept, through ZBrush, Maya, and Mari to the final render using V-Ray. Revealing his entire thought process and 3D workflow, Babak Bina, a Character & Creature Design Lead at Zoic Studios, begins from a 2D concept that he takes into ZBrush to explore design possibilities, searching for interesting ways to execute and enhance the concept art while visualizing the character in 3D.

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