XP粒子抽象通透三维物体C4D教程 SkillShare – Creating an Abstract Render Using X-Particles in Cinema 4D

SkillShare - Creating an Abstract Render Using X-Particles in Cinema 4D

XP粒子抽象通透三维物体C4D教程 SkillShare – Creating an Abstract Render Using X-Particles in Cinema 4D

在C4D中通过X-Particles粒子插件来渲染抽象的三维物体场景,涉及到XP粒子发射器、紊乱效果器、气泡效果的制作、拖尾效果器、运动图形学、环境灯光、SSS材质、摄像机设置、渲染设置、合成标签、后期PS调整等

In this class, you’ll learn the skills needed to use the 3rd party plugin X-Particles within Cinema 4D to create countless combinations of abstract artwork. We’ll go over the Following:

  • XP Emitter
  • Turbulence Modifier
  • Skinner (Blob Geometries)
  • Trails Modifier
  • Mograph
  • Lighting
  • Texturing (SSS)
  • Camera Settings (Depth of Field and Placement)
  • Render Settings
  • Compositing Tag
  • Photoshop (Camera Raw)

BaiDu

龋齿一号唯一官网:https://www.gfxcamp.com/

龋齿一号唯一淘宝店:https://gfxcampcg.taobao.com

有很多高仿网站和淘宝店铺,都是假冒的,谨防受骗上当

新浪微博:http://weibo.com/gfxcamp

GFXCamp文章,转载请注明并附上原文链接!

发表回复