Maya阿诺德毛发制作渲染教程 Creating Creature Fur Using XGen & Arnold

Maya阿诺德毛发制作渲染教程 Creating Creature Fur Using XGen & Arnold

讲解在Maya中通过XGen来制作恐龙皮肤各个部位的毛发效果,比如团块、切口、噪点控制和卷曲效果等,用阿诺德渲染输出

Discover how to create creature fur from scratch in Maya using XGen and Arnold with Creature FX Artist Bruno Tornisielo. This 2.5-hour workshop details Bruno’s process for crafting believable hair and fur, starting with a simple sphere to demonstrate XGen’s fundamental tools and principles. Bruno reveals all the important tools needed to create curves and modifiers and discusses how to create clumps, cuts, noise, and curls.

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