动作数据捕捉逼真人面部模型动画教程 Creating Facial Blendshapes Using Photogrammetry


动作数据捕捉逼真人面部模型动画教程 Creating Facial Blendshapes Using Photogrammetry

在本教程中,您将探索如何捕获扫描的面部表情并将该数据处理成独立的混合形状。您将学习如何使用这些面部形状来创建基于 FACS 的面部模型,并将了解如何将表情纹理贴图集成到面部模型中,该模型将由独立的面部形状动态驱动。

In this tutorial, you will explore how to capture scanned facial expressions and process that data into isolated blendshapes. You will learn how these facial shapes can be used to create a FACS-based facial rig, and will take a look at integrating expression texture maps into a facial rig, which will be dynamically driven by the isolated facial shapes.

  • 所需软件:Lightroom、Maya、ZBrush、Agisoft Metashape、Faceform Wrap、Photoshop
  • 教程时长:4小时18分钟
  • 素       材:不包含工程文件
  • 字       幕:英文无字幕
  • 格      式 :MP4,1920×1080

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