游戏植物3D模型制作教程 Gumroad – Creating Game-Ready Vegetation
游戏植物3D模型制作教程 Gumroad – Creating Game-Ready Vegetation
在3DS MAX和Substance Designer中讲解游戏场景植物3D模型的制作,包括参考分析、高模低模、纹理贴图等
In this fully narrated, step-by-step tutorial, Patrick breaks down his approach into several easy to follow along stages – reference analysis, blockout, high poly, texturing, low poly, and final presentation. Gain insight into Patrick’s 3D modeling and texturing pipeline for vegetation creation and incorporate it into your own workflow.
用到的软件:
- 3DS MAX、Photoshop、Substance Designer、Unreal Engine
提取码:imsp