Blender+SpeedTree三维植物游戏场景制作教程 ArtStation – Creating Vegetation for Games

Blender+SpeedTree三维植物游戏场景制作教程 ArtStation – Creating Vegetation for Games

讲解制作游戏中植物环境场景的步骤,包括植物预设的使用、场景的搭建、优化等,会用到Photoshop、Blender、SpeedTree、Substance Designer和Unreal Engine 4等软件

In this tutorial I will take you in-depth into the whole process of creating vegetation for games, where we will learn how to tackle a tree asset from start to finish.We will learn the fundamentals and mindset behind creating vegetation assets for games and how to leverage existing industry tools to speed up your workflows, making them faster, optimized and highly “iteratable”.

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