3DS MAX+SP+UE4雪中木屋场景建模贴图教程 Environment Creation Snowy Cabin

3DS MAX+SP+UE4雪中木屋场景建模贴图教程 Environment Creation Snowy Cabin

在本课程中,我们将介绍如何使用 3ds Max、Substance Designer、Marmoset 和 Unreal 创建雪景环境。该环境将包括一个有地形的雪景小屋、漂亮的树木和植物,并将在虚幻引擎中设置。我们将学习如何在 Substance Designer 中创建程序纹理,并将介绍如何快速编辑这些纹理,以便我们可以有多种变化。然后,我们将介绍如何在 3ds Max 中为我们的小屋和树叶建模。完成所有这些操作后,我们将进入虚幻引擎,在那里我们将设置我们的场景、我们的材质,并应用不同的变化,如污垢、视差、贴图、顶点绘制等等。我们将添加贴花来增强整体场景,做一些漂亮的灯光,最后完善场景。

In this course, we will go over how to create a snowy environment using 3ds Max, Substance Designer, Marmoset and Unreal. This environment will include having a snowy cabin with terrain, nice trees and plants and will be setup in Unreal Engine. We will learn how to create procedural textures in Substance Designer and we will go over how to edit those textures very quickly so we can have multiple variations. We will then go over how to model our cabin and foliage inside 3ds Max. Once all of that is done, we will go into Unreal Engine where we will set up our scene, our materials, and apply different variations such as dirtness, parallax, mapping, vertex painting, and many more. We will add decals to enhance the overall scene, do some nice lighting and finally polish the scene.

  • 所需软件:3DS MAX、Substance Designer 5、Marmoset、Unreal 4.
  • 教程时长:21小时54分钟
  • 素       材:包含工程文件
  • 字       幕:英文无字幕
  • 格      式 :MP4,1920×1080

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