Maya+Mari室外建筑场景贴图灯光渲染教程 Exterior Scene Development

Maya+Mari室外建筑场景贴图灯光渲染教程 Exterior Scene Development

讲解在Mari种制作多种贴图效果,植物环境的制作,场景的整理和优化,不同灯光效果的设置和阿诺德的渲染输出等

In this tutorial, Adrien Vallecilla demonstrates how to create custom textures using decals, stencils, and rgb masks in Mari, lighting and look development in Maya, material layering and rendering in Arnold, and his general asset workflow. The lecture also covers vegetation scattering with Maya MASH, ivy generation with Ivy Generator, and how to optimize and organize heavy scenes with instancing and GPU caches.

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