UE5游戏场景植物制作教程 Artstation – Fundamentals of Vegetation in Video Games
UE5游戏场景植物制作教程 Artstation – Fundamentals of Vegetation in Video Games
讲解在Unreal Engine 5.3.2制作游戏场景中的植物模型,基础教程,会用到Speedtree 9.5.2、Unreal Engine 5.3.2、3ds Max 2023等软件
If you have always wanted to learn about vegetation but didn’t know where to start, this course is for you! Entirely oriented to beginners, learn all the tips and tricks to know before starting your vegetation journey.
- Best tools to use and where to find the best vegetation resources
- All the tree creation steps for a Populus tree (structure, 3d branches as textures, full branch creation with plans)
- A few breakdown examples for multiple trees & ground vegetation (pine and palm + bush, ferns, grass, plants & flowers)
- How important shaders are
- Different wind types
- How to optimize your foliage in engine (UE5)
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