Houdini材质着色器制作教程 Getting Started With Look Development in Houdini

Houdini材质着色器制作教程 Getting Started With Look Development in Houdini

讲解在Houdini中材质和着色器的制作方法,就像其他的三维软件一样,理解各种不同材质的制作流程等

Houdini is fast becoming one of the most essential tools for the entire pipeline in film and feature animation production. This workshop covers the essential skills to get started with texturing and shading using the industry-standard tools Maya, Substance Painter, Substance Designer, and Houdini with Redshift. Brent Le Blanc, a Texturing & Shading Artist with over 10 years of experience in film and feature animation, guides you through the complete process of look development in this 2-hour workshop.

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