C4D透明通道问题处理教程 Helloluxx – Straight vs Premultiplied : Understanding Alpha Channels
C4D透明通道问题处理教程 Helloluxx – Straight vs Premultiplied : Understanding Alpha Channels
讲解C4D渲染输出透明通道时,直接输出通明通道和多通道合成的不同,直接输出有时会有黑边或者彩色噪点,怎么在AE中去掉C4D视频黑边等问题
In this tutorial I discuss the differences between a Straight and a Premultiplied Alpha channel. How to spot the difference and ensure you interpret your files correctly when setting up your composite.I also cover the Straight Alpha parameter that is offered when rendering Cinema4D Multipass renders.