Nuke 3D功能介绍教程 Introduction to 3D in NUKE 10
Nuke 3D功能介绍教程 Introduction to 3D in NUKE 10
介绍Nuke 10的3D功能,导入3D物体模型之后,对着色器,灯光,摄像机和渲染节点的处理等
In this course, Introduction to 3D in NUKE 10, you’ll get to see how to be able to do great CG things without having to open a CG software. You’ll get to see how to create and import 3D geometries, how to apply shaders and lights, how to work with cameras, and render nodes. You’ll also get to see some of the new features in NUKE 10 such as the rayRender, with the possibility of outputting AOVs and the new Ambient Occlusion shader. This course will walk through each example step-by-step very clearly to help beginners and experts alike. At the end of this course, you will be more confident with the 3D world that NUKE has to offer, and these skills will really improve your workflow as there are tons of ways to use these features.