UE5跑酷攀爬场景动画教程 Udemy – Introduction to Parkour
UE5跑酷攀爬场景动画教程 Udemy – Introduction to Parkour
讲解在UE5中制作一个跑酷攀爬场景动画的全流程,包括使用 Sphere Traces 建立一个跑酷检测系统,让角色能够动态检测障碍物。在此基础上,我们将测量障碍物的高度和深度,以确定适当的跑酷动作–无论是攀爬、匍匐还是跳跃。您还将学习如何使用自定义碰撞通道,确保与跑酷对象的精确交互。
We’ll start by building a parkour detection system using Sphere Traces, allowing the character to detect obstacles dynamically. From there, we’ll measure obstacle height and depth to determine the appropriate parkour action—whether it’s climbing, mantling, or vaulting. You’ll also learn how to work with custom collision channels, ensuring precise interaction with parkour objects.
- 所需软件:Unreal Engine 5
- 教程时长:2小时48分钟
- 素 材:不包含工程文件
- 字 幕:英文无字幕
- 格 式 :MP4,1280×720
提取密码:6ndz