Houdini大面积水花特效教程 Large-Scale Water Fx In Houdini
Houdini大面积水花特效教程 Large-Scale Water Fx In Houdini
在Houdini中模拟真实大面积水花效果,包括水流、动力学、渲染等,最后在Nuke进行合成
The simulation of realistic whitewater poses significant challenges, especially at large scales. Over the course of several lessons, you’ll explore a range of techniques to achieve realistic motion, from simulating an airfield to modifying the dynamics of millions of particles using various methods based on real-life observations to mimic the behavior of water at different densities. Finally, you will look-dev and render the shot using Karma within the Solaris USD context, making sure each component of the water is tightly integrated. By splitting the various necessary passes, you can easily put together a final comp using Nuke.
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第一节课的相机和物体到第二节课就到obj场景去了,怎么弄的啊,新手完全看不懂