Houdini山体地形渲染教程 Live Rendering of HeightFields in Redshift Tutorial
Houdini山体地形渲染教程 Live Rendering of HeightFields in Redshift Tutorial
在Houdini中制作地形山体效果,包括材质的制作,利用Redshift红移渲染器来渲染最终效果等
In this tutorial, Manuel Casasola Merkle will show you how to create a procedural terrain in Houdini 16 and render it directly in Redshift, without the need of texture baking.
教程知识点:
- Getting started
- Investigate the contents of the HeightField node
- Shaping the terrain
- Importing the volumes to a COP2 net
- Building the RS material
- Preparing the rendering geo
- The first test render
- Creating displacement
为毛是个霓虹国旗~~~
为什么是sin之爱。。。。。