Houdini山体地形渲染教程 Live Rendering of HeightFields in Redshift Tutorial

Houdini-Live-Rendering-of-HeightFields-in-Redshift-Tutorial

Houdini山体地形渲染教程 Live Rendering of HeightFields in Redshift Tutorial

在Houdini中制作地形山体效果,包括材质的制作,利用Redshift红移渲染器来渲染最终效果等

In this tutorial, Manuel Casasola Merkle will show you how to create a procedural terrain in Houdini 16 and render it directly in Redshift, without the need of texture baking.

教程知识点:

  • Getting started
  • Investigate the contents of the HeightField node
  • Shaping the terrain
  • Importing the volumes to a COP2 net
  • Building the RS material
  • Preparing the rendering geo
  • The first test render
  • Creating displacement

BaiDu

龋齿一号唯一官网:https://www.gfxcamp.com/

龋齿一号唯一淘宝店:https://gfxcampcg.taobao.com

有很多高仿网站和淘宝店铺,都是假冒的,谨防受骗上当

新浪微博:http://weibo.com/gfxcamp

GFXCamp文章,转载请注明并附上原文链接!

2 Responses

  1. Malovelee说道:

    为毛是个霓虹国旗~~~

  2. NAT说道:

    为什么是sin之爱。。。。。

发表回复