Maya 2019基础入门教程 Lynda – Maya 2019 Essential Training
Maya 2019基础入门教程 Lynda – Maya 2019 Essential Training
全面讲解Maya 2019中建模、材质、渲染和动画等基础知识,包括从基础界面开始,到多边形建模,最后到材质的制作和摄像机动画灯光渲染等
This course covers the core Maya skills—modeling, texturing, rendering, and animation—within a real-world, project-based workflow. The techniques you’ll learn here translate equally well to film, motion graphics, game design, and animation. First explore the basics of the Maya interface, including selecting and manipulating objects, organizing scenes, and customizing the interface. Next, learn about polygonal modeling, creating and refining meshes, sculpting, and working with NURBS surfaces. Once you understand modeling, you can learn how to create and apply materials—adding color, texture, and reflectivity to your creations. Then discover how to integrate cameras, lighting, and effects into the rendering process, and leverage the new Arnold for Maya renderer. Last but not least, instructor George Maestri shows how to add movement and life to your work with Maya’s animation tools.