Maya人物角色绑定教程(英文字幕) Lynda – Maya Character Rigging
Maya人物角色绑定教程(英文字幕) Lynda – Maya Character Rigging
学习在Maya中对三维人物角色进行完全的绑定步骤,比如关节、约束器、连接器等的制作、各个关节部分的绑定,动画的制作等
Learn how to rig a character from scratch in Maya by following along with instructor George Maestri. George introduces the rules of rigging—good geometry, organization, and controls—and shows how to create joints, constraints, and connections. He then dives into a real-world project, taking a model and building out the skeleton and the leg, foot, body, and hand controls required for effective animation. He also devotes a chapter to FK/IK switching for finer control over arm movement. Finally, learn how to attach a character mesh to your skeleton with the skinning tools in Maya—and take your skills up a notch with a time-saving mirroring technique.
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