3DS MAX阿诺德插件Arnold渲染器破解版 MAXtoA V0.5.198.2017

MAXtoA_ Arnold for 3ds Max

3DS MAX阿诺德插件Arnold渲染器破解版 MAXtoA V0.5.198.2017

在SIGGRAPH 2016宣布发布3DS MAX版本的阿诺德插件,目前是V0.5版本,属于预览版,目前支持3DS MAX 2017

Launching at SIGGRAPH 2016, Arnold for 3ds Max (or MAXtoA) provides a bridge to the Arnold renderer from within the standard 3ds Max interface. Current v0.5 version of MAXtoA is a Preview Release.

主要功能:

  • Integration with 3ds Max shapes, cameras, lights and shaders.
  • Image Based Lighting support, including a state of the art physical sky.
  • 3ds Max ActiveShade interactive rendering allows parameter changes to be rapidly previewed without interrupting your work.
  • Support for AOVs & Deep EXR files.
  • Defer the creation of geometry at render time with the Procedural placeholder nodes.
  • Texturable Mesh lights.
  • 3rd Party Arnold shader support.
  • MAXtoA Cloud Rendering for stills and animations. Users can join the optional Autodesk ‘Render Pilot’ program, which now supports MAXtoA.

破解步骤:

  1. 安装插件
  2. 拷贝替换文件夹中的ai.dll和solidangle.lic到C:\Program Files\Autodesk\3ds Max 2017,完成破解

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3 Responses

  1. idtdi说道:

    仅支持2017版本???

  2. 惊天说道:

    是的 只支持2017

  3. jinghaoss说道:

    无法初始化 MAXtoA.dlr ArnoldShadersLoader.gup

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