3DS MAX阿诺德插件Arnold渲染器破解版 MAXtoA V0.5.198.2017
3DS MAX阿诺德插件Arnold渲染器破解版 MAXtoA V0.5.198.2017
在SIGGRAPH 2016宣布发布3DS MAX版本的阿诺德插件,目前是V0.5版本,属于预览版,目前支持3DS MAX 2017
Launching at SIGGRAPH 2016, Arnold for 3ds Max (or MAXtoA) provides a bridge to the Arnold renderer from within the standard 3ds Max interface. Current v0.5 version of MAXtoA is a Preview Release.
主要功能:
- Integration with 3ds Max shapes, cameras, lights and shaders.
- Image Based Lighting support, including a state of the art physical sky.
- 3ds Max ActiveShade interactive rendering allows parameter changes to be rapidly previewed without interrupting your work.
- Support for AOVs & Deep EXR files.
- Defer the creation of geometry at render time with the Procedural placeholder nodes.
- Texturable Mesh lights.
- 3rd Party Arnold shader support.
- MAXtoA Cloud Rendering for stills and animations. Users can join the optional Autodesk ‘Render Pilot’ program, which now supports MAXtoA.
破解步骤:
- 安装插件
- 拷贝替换文件夹中的ai.dll和solidangle.lic到C:\Program Files\Autodesk\3ds Max 2017,完成破解
仅支持2017版本???
是的 只支持2017
无法初始化 MAXtoA.dlr ArnoldShadersLoader.gup