Maya角色动画基础教程 Maya for Animators – Body Mechanics


Maya角色动画基础教程 Maya for Animators – Body Mechanics

本教程专注于使用 Maya 理解和应用基本动画概念,例如挤压和拉伸、预期、时间、平衡和后续动作,以创建逼真且富有表现力的动作。

In this intermediate-level workshop, following on from Introduction to Maya for Animators, Erik Castillo explores the core principles that bring animated characters to life. Using Maya, Erik focuses on understanding and applying fundamental animation concepts like squash and stretch, anticipation, timing, balance, and follow-through to create realistic and expressive movements.

  • 所需软件:Maya
  • 教程时长:2小时20分钟
  • 素       材:不包含工程文件
  • 字       幕:英文无字幕
  • 格      式 :MP4,1920×1080

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