恶龙绑定飞翔着陆动画Maya教程 Mackley Studios – Autodesk Maya Mythical Creature Animation
恶龙绑定飞翔着陆动画Maya教程 Mackley Studios – Autodesk Maya Mythical Creature Animation
在Maya中给西方恶龙做绑定,然后模拟翅膀挥动,飞翔着陆等动画
So we’re going to look at the dragon, and look at it with a combination of quadruped animation and winged characters. So we’ll start with the basic structure of the wing and how it operates. We’ll do some real basic studies by making ourselves a simple geometric object and look at the structure of the wing, animate, set key-frames, and set pose-to-pose animation. We’ll look at references, like large birds – a crane as an example – we’ll slow down the flight to make the size even larger and make it seem like a larger character. We’ll continue to look at those references and go back to the creature and use that to guide us in the discovery of the dragon’s animation.