Maya角色绑定基础教程 Maya Rigging Fundamentals
Maya角色绑定基础教程 Maya Rigging Fundamentals
在Maya 2017中讲解角色绑定的基础步骤和用到的工具,然后介绍关节的结构,IK腿部绑定,IK样条线设置,IK/FK的切换等
In this course, Maya Rigging Fundamentals, you’ll be introduced to the fundamentals of rigging in Maya 2017. First, you’ll explore the character rigging pipeline and Maya’s rigging toolset. Next, you’ll discover how to rig your own character by creating joint hierarchies, IK based legs with reverse foot setup, IK spline spine setup, and IK/FK switching arms. Then, you’ll get a better understanding on how to rig the hips, chest, shoulders, neck, and head. Finally, you’ll learn how blendshapes can be used to create facial expressions. By the end of this course, you’ll have the knowledge and tools to begin rigging your own characters in Maya