Maya阿诺德Arnold渲染器插件MtoA SolidAngle Maya To Arnold v2.0.0.1 Win替换破解版
Maya阿诺德Arnold渲染器插件MtoA SolidAngle Maya To Arnold v2.0.0.1 Win替换破解版
Arnold 是一款高级的、跨平台的渲染 API。与传统用于 CG 动画的 scanline(扫描线)渲染器(Renderman)不同,Arnold 是照片真实、基于物理的光线追踪渲染器。可以单独渲染出真实光照,阴影,凹凸等特性的贴图,支持Maya 2015/2016/2016.5/2017
全新的2.0版本,使用Arnold 5.0.0.0 核心,新增加多种Shader材质,采样能力提升,灯光等大量功能和性能提升
Arnold for Houdini (or HtoA) provides a tight bridge to the Arnold renderer from within the standard Houdini interface, in a way that is familiar to both Houdini users and Arnold users in Maya or Softimage. It also enables smooth lighting workflows between Houdini and other DCC applications, since setups can be exported and shared.
和安装教程里的相比少了log.txt文件