三维游戏场景优化教程 Optimization For Games – Settings, Materials, Textures & Commands
三维游戏场景优化教程 Optimization For Games – Settings, Materials, Textures & Commands
讲解三维场景针对游戏方面进行优化,包括设置、贴图、材质等方面,会用到Substance Designer、Maya、Substance Painter、Unreal等软件
As important as it is to make great art for a game, it’s also crucial that your game runs efficiently for an optimal experience. In this 3.5-hour workshop, Environment Artist Rodrigo Brea shares industry techniques for troubleshooting and checking the performance and frame rate of your game project and covers many of the basics as well as the key tools that will help you monitor and find issues as you expand and add assets to a project.
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