酒瓶场景渲建模渲染教程 Gumroad – Packshot Lighting with FStorm in 3DS Max
酒瓶场景渲建模渲染教程 Gumroad – Packshot Lighting with FStorm in 3DS Max
在3DS MAX中进行酒瓶的建模,然后用FStorm进行渲染输出,最后在PS进行后期合成处理,包含工程文件
The Tutorial is on 3dsMax but even if you come from another software you can easily following it if you know some basics from 3dsMax.Render is done with FStorm Render winch is a free renderer for 3dsMax.All the project files and final scene are include.
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