Zbrush鹅暖石路面平铺贴图教程 Tileable Texture Creation in ZBrush
Zbrush鹅暖石路面平铺贴图教程 Tileable Texture Creation in ZBrush
利用ZBrush, 3DS Max, Photoshop配合制作平铺贴图材质教程,用xNormal烘焙无限延伸的贴图,最后用PS精修等步骤
Creating textures that not only look good but are also tileable can be a hassle, but it doesn’t have to be. In this course, Tileable Texture Creation in ZBrush, you will look into tools and techniques to create tileable textures within 3ds Max, ZBrush, and Photoshop. While doing that, you will learn how to plan the texturing process, look at techniques for seamless tileable texture baking in xNormal, and look into material editing in Unreal Engine 4 in order to blend the tileable textures together for next-gen games. By the end of this course, you will be able to create tileable textures that will make your projects look great and your workflow more efficient.