3DS MAX拓扑基础教程 Topology Fundamentals in 3ds Max
3DS MAX拓扑基础教程 Topology Fundamentals in 3ds Max
介绍什么是拓扑,拓扑的使用,过程中遇到的问题和解决方法等。首先讲解拓扑的几种类型,不同的建模方法对拓扑的影响等
In this course, Topology Fundamentals in 3ds Max, you’ll look at what topology is, how it is used, and the specific issues and solutions surrounding it. First, you will focus on analyzing varying types of topology and why you might use them. Then, you will explore how different modeling techniques impact topology and how to deal with problems such as kites and poles. Finally, you will learn about how to use topology for animation purposes. When you’re finished with this course, you will have a deeper understanding of how great 3d modelers work with topology, as well as best practices to use in your own modeling work.