UE5扫描三维模型预设使用教程 Artstation – Unreal Shader – Megascans Assets

UE5扫描三维模型预设使用教程 Artstation – Unreal Shader – Megascans Assets

讲解在Unreal Engine 5.2中制作扫描三维模型预设库,会用到Quixel Bridge进行桥接,已经模型的使用方法

During this course I will show you, step by step, how to create a dedicated Megascans Assets Shader!Learn how to push the megascan asset rendering with this shader.

  • Create serval material functions
  • Create an optimized shader
  • Implement Cavity blending with Base Color
  • Implement Fuzzy shading
  • Implement Additional Normal Details
  • Cover and Blending systems
  • RVT Support

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