Blender贴图展UV插件 UV Flow v0.9.12
Blender贴图展UV插件 UV Flow v0.9.12
UV Flow可以让Blender展UV的过程更加智能快捷,通过向 Blender 的工具栏添加一个全新的工具来实现此目的,可以轻松编辑接缝。
UV Flow aims to make UV unwrapping in Blender fast and, even more shockingly, actually fun. It does this by adding an entirely new active tool to Blender’s toolbar, called Cut UV, which allows you to edit seams with ease.
支持的Blender版本:
- Blender 4.1, 4.0, 3.6
安装步骤:
- 在顶部菜单编辑(Edit)-偏好设置(Preference)-插件(Add-ons)-安装(Install),弹窗里选择对应ZIP安装
提取密码:x4rw
4.0用不了:
Traceback (most recent call last):
File “D:\Art\Models\Blender4\4.0\scripts\modules\addon_utils.py”, line 364, in enable
mod = importlib.import_module(module_name)
File “D:\Art\Models\Blender4\4.0\python\lib\importlib\__init__.py”, line 126, in import_module
return _bootstrap._gcd_import(name[level:], package, level)
File “”, line 1050, in _gcd_import
File “”, line 1027, in _find_and_load
File “”, line 1006, in _find_and_load_unlocked
File “”, line 688, in _load_unlocked
File “”, line 883, in exec_module
File “”, line 241, in _call_with_frames_removed
File “D:\Art\Models\Blender4\4.0\scripts\addons\uvflow\__init__.py”, line 44, in
init_modules()
File “D:\Art\Models\Blender4\4.0\scripts\addons\uvflow\addon_utils\_loader.py”, line 27, in init_modules
modules = get_all_submodules(pathlib.Path(__file__).parent.parent)
File “D:\Art\Models\Blender4\4.0\scripts\addons\uvflow\addon_utils\_loader.py”, line 85, in get_all_submodules
return list(iter_submodules(directory, directory.name))
File “D:\Art\Models\Blender4\4.0\scripts\addons\uvflow\addon_utils\_loader.py”, line 89, in iter_submodules
yield importlib.import_module(“.” + name, package_name)
File “D:\Art\Models\Blender4\4.0\python\lib\importlib\__init__.py”, line 126, in import_module
return _bootstrap._gcd_import(name[level:], package, level)
File “”, line 1050, in _gcd_import
File “”, line 1027, in _find_and_load
File “”, line 1006, in _find_and_load_unlocked
File “”, line 688, in _load_unlocked
File “”, line 883, in exec_module
File “”, line 241, in _call_with_frames_removed
File “D:\Art\Models\Blender4\4.0\scripts\addons\uvflow\handlers\depsgraph.py”, line 5, in
from uvflow.tool.tool import tool_state # Global tool state.
File “D:\Art\Models\Blender4\4.0\scripts\addons\uvflow\tool\tool.py”, line 39, in
FACE_SHADER: GPUShader = gpu_shader_from_builtin(‘3D_UNIFORM_COLOR’)
ValueError: expected a string in (‘FLAT_COLOR’, ‘IMAGE’, ‘IMAGE_COLOR’, ‘SMOOTH_COLOR’, ‘UNIFORM_COLOR’, ‘POLYLINE_FLAT_COLOR’, ‘POLYLINE_SMOOTH_COLOR’, ‘POLYLINE_UNIFORM_COLOR’), got ‘3D_UNIFORM_COLOR’
太棒了!在Blender4.2版本中运行稳定,大幅提升展UV操作的效率!感谢分享!