Maya角色展UV教程 FlippedNormals – UV Mapping Characters with Henning and Morten
Maya角色展UV教程 FlippedNormals – UV Mapping Characters with Henning and Morten
逐步讲解在Maya中对角色模型进行展UV的整个步骤,一些小技巧加速展UV的步骤
All steps from start to finish are shown and explained well, so you can easily follow along – either by using the provided files or using your own characterWe firmly believe that the foundation is more important than the specific tools. UV Mapping Characters starts off with a proper introduction to why you lay out your UVs. A solid foundation will speed up your UV mapping and texturing significantly
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