蜡状文字C4D教程 Cinema 4D – Creating a Wax Type using the Collision Deformer Tutorial
蜡状文字C4D教程 Cinema 4D – Creating a Wax Type using the Collision Deformer Tutorial
利用C4D的碰撞发生器和次表面反射来模拟制作蜡状文字动画,同时涉及到区域光的应用等
In this tutorial, EJ Hassenfratz will teach you how to create a wax type using the Collision Deformer and Subsurface Scattering in Cinema 4D.
教程内容:
- An introduction to the Collision Deformer and what it does
- Using Subdivision Surface and Smoothing Deformer to smooth out the Collision Deformer deformation
- Turning area lights intro soft boxes
- Creating a wax texture using Subsurface Scattering
- Using the Picture Viewers Color Grading tools to color correct while rendering